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Raid on Bungeling Bay Docs
I've retained the original formatting so you may have to adjust it to get the file to display and/or print correctly. Noisy phone lines caused the occasional glitch or truncated file. I replaced some, but not all, instances of line noise with "[ERROR]" where applicable. |
********************************** * * * R A I D O N * * * * * * B U N G E L I N G B A Y * * * * * ********************************** Joystick controls- (Port #2) up - accelerate down - decelerate left - counter-clockwise right - clockwise button (quick press)- fire (1 sec. pres)- bomb, take-off and land The Bungeling Empire continues the coures of war, this time by creating the ultimate weapon of irresponsibility: a War Machine programmed to take over the entire planet. As a highly skilled helicraft pilot, your task is to freeze The War Machine by halting the production fo the six war factories, which appear as colored 'L' shaped buildings with smokestacks. Each factory is supplied by computer- ized tanks and boats of the same color. The War Machine- is located on islands spanning an area of 100 screens. The screen wraps around from top to bottom and side to side. Your Helicraft: You have five helicraft to accomplish your mission. They can hold an unlimited supply of missiles and nine bombs. When your damage reaches 100, your copter will die. You can repair and reload with bombs at any time by landing on your carrier. You may also discover a supply of bombs on one of the islands that is yours for the taking if you land nearby. If your carrier is sunk, then the copter you are flying is your last one and you cannot re- pair damage. Your Radar: The small square in the bottom left corner is your radar. It covers an area of 9 screens. Your copter is represente as a small blue dot in the center. The ocean shows up black, the islands brown and the enemy unit as yellow. Your carrier is a tall blue dot. Your Weapons: Bombs can hit everything except airborne planes. Missiles can hit everything except factories and the battleship: these must be bombed. A factory is almost destroyed when smoke no longer rises from its smokestacks Enemy Weapons: Tanks and Boats- These supply the factories and increase the rate of production. They also fire at you with small arms causing light damage. The boats are colorcoded with the factories they supply. Anti-Aircraft Guns- These guns can cause heavy damage. On the higher levels (three or less factories remaining), they fire heat-seeking missiles. Fighter Planes & Radar- The white planes are fighters which fire air-to-air missiles resulting in heavy damage. If they find you they will chase and fire at you until you lose or eliminate them. The radar installations on the ground aid the fighters in locating you. Bombers- The black planes are bombers which occasionally attack your carrier. When this happens you will receive a warning message and will have a limited amount of time to return to the carrier and shoot them down before they sink your carrier. Battleship- The battleship is built on one of the islands during the course of the game. You can delay its construction by bombing it. Once it is built it will put out to sea and head for your carrier. It will eventually attack and sink you carrier if you do not sink it first. It is armed with heat-sink- ing missiles. Viewing Your Score: After each game, the screen will freeze, allowing you to view your score. Press your joystick button to continue. Newspaper Headlines And Victory Parade: If you have successfully eliminated all six war factories you will see a newspaper headline story describing your victorly. After you have read the newspaper account, press your joystick button to view a parade given in your honor. Recording Yor High Score: If your score is one of the top ten, the high score chart will appear on the screen. Type your initials and press return to save. ON SCREEN INFORMATION- Arrow - The small arrow in the bottom left corner always points to your carrier. DAM - Indicates the amount of damage to your craft BMB - Bombs remaining SC - Score FR - Enemy factories remaing LR - Your lives remaing SPECIAL KEYS- left arrow - restart f1 key - view high scores (restart game) run stop - pause SCORING- Tanks and boats - 50 points Radar and Guns - 100 points Black Planes & White Planes- 200 points Battleship -5000 points Factory -5000 points Bonus -5000 points for each life have left at the time of victory (including life in WALKTHRU BY: DOC'S "R" US BBS 914-668-3664 progress |
Intro
Ailanthus Tree: Login | Users | Commands | Messages | Chat | Hang
Magpie BBS: Messages | Users | Commands
Misc BBSes: Aerogram | Bonsai Tree | Mofo | NYCENET | Riverdale | Misc Messages
ASCII Art: Nude | Jane | Femme | Spock | Kirk | Nixon
Game Docs: Archon II | Breakdance | Bruce Lee | Cutthroats | Dallas Quest | Deadline | Flight Sim 2
Hitchhikers Guide | Incredible Hulk | Infidel | Kennedy Approach | Mask of the Sun | M.U.L.E.
Pastfinder | Pinball Construction Set | Raid on Bungeling Bay | Raid over Moscow | Rescue on Fractalus
Seven Cities of Gold | Sonar Search | Spy vs Spy | Whistler's Brother
Util Docs: Blitz Compiler | Designer's Pencil | Easy Script | Kwik-Write | Micromon
Movie Maker | Paperclip | Perspectives | Wordpro 3 Plus/64 | Wolfenstein
Philes: 1541 Alignment | 976 Numbers | Mainframes | Sysops' Bible
Drugs | Knock-Out Drops | Lock Picking | Radar Jamming | Thermite
Copyright © 2024 by Kim Moser (email) |
Last modified: Fri 02 February 2007 18:23:34 |